Trap events functionality lost after upgrade

Discussions about Z-Way software and Z-Wave technology in general
Christian12
Posts: 28
Joined: 06 Jan 2016 10:00

Re: Trap events functionality lost after upgrade

Post by Christian12 » 11 Jan 2016 10:59

Then perhaps you can go a second dirty way.

You can create Scenes, associate each scene with the trap event switch, and the you can choose the scene in if-then.

Hope it helps

fpnick
Posts: 14
Joined: 12 Dec 2015 10:31

Re: Trap events functionality lost after upgrade

Post by fpnick » 11 Jan 2016 11:39

How do I associate a scene with a trap event?

Christian12
Posts: 28
Joined: 06 Jan 2016 10:00

Re: Trap events functionality lost after upgrade

Post by Christian12 » 11 Jan 2016 15:10

add switch

fpnick
Posts: 14
Joined: 12 Dec 2015 10:31

Re: Trap events functionality lost after upgrade

Post by fpnick » 11 Jan 2016 15:37

When I try to add a switch to the scene, I can only select my wall plug switch, not the trap event switches. However I can see my switches (form my wall controller) on my dashboard - those are the 'trap event switches', right?

nic_rt
Posts: 29
Joined: 26 Sep 2015 15:00

Re: Trap events functionality lost after upgrade

Post by nic_rt » 11 Jan 2016 20:44

The same. In Scene App, the remote buttons are not available in the switch list when trying to add a switch even if the remote buttons are visible in the "elements" page....
Nick


Raspberry + Razberry + FGS221 x 4 + FGRM 222 + Aeon Labs Micro Motor Controller + FGK 101 + Z-Wave Aeotec Smart Plug-in Switch GEN5 + Minimote + Aeotec KeyFob + Greenwave Smart Power Node x 2

Christian12
Posts: 28
Joined: 06 Jan 2016 10:00

Re: Trap events functionality lost after upgrade

Post by Christian12 » 12 Jan 2016 00:26

ok, then try switchcontrolgeneratorapp (first) or multisensor

nic_rt
Posts: 29
Joined: 26 Sep 2015 15:00

Re: Trap events functionality lost after upgrade

Post by nic_rt » 12 Jan 2016 19:50

Dear Christian,
I didn't find any app named "switchcontrolgenerator" and also I didn't find how to use multisensor in order to solve the problem ...
fpnick did you manage to find the the solution ?
Nick


Raspberry + Razberry + FGS221 x 4 + FGRM 222 + Aeon Labs Micro Motor Controller + FGK 101 + Z-Wave Aeotec Smart Plug-in Switch GEN5 + Minimote + Aeotec KeyFob + Greenwave Smart Power Node x 2

Christian12
Posts: 28
Joined: 06 Jan 2016 10:00

Re: Trap events functionality lost after upgrade

Post by Christian12 » 12 Jan 2016 23:25

sorry thats the id, name ist trap events from remotes and sensors and you already use it.

fpnick
Posts: 14
Joined: 12 Dec 2015 10:31

Re: Trap events functionality lost after upgrade

Post by fpnick » 13 Jan 2016 15:23

nic_rt wrote:fpnick did you manage to find the the solution ?
No, but I didn't find time to look into this during the last couple of days.

I'm thinking we're missing something stupid here. There must be other people toggling scenes using switches, right?!

nic_rt
Posts: 29
Joined: 26 Sep 2015 15:00

Re: Trap events functionality lost after upgrade

Post by nic_rt » 13 Jan 2016 15:25

Just to let you know, I went back to the v2.1.1 in order to recover the remotes as I use them a lot. It works like this :) . Please let us know if you have an idea about that issue.

Is this a bug in the new version ? If yes, will it be corrected ? Or is it due to our specific configuration ?
If I can help to this, I will be pleased to do it.
Nick


Raspberry + Razberry + FGS221 x 4 + FGRM 222 + Aeon Labs Micro Motor Controller + FGK 101 + Z-Wave Aeotec Smart Plug-in Switch GEN5 + Minimote + Aeotec KeyFob + Greenwave Smart Power Node x 2

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