Bug in IfThen app?

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IceCreamMan
Posts: 2
Joined: 08 Jan 2017 21:00

Bug in IfThen app?

Post by IceCreamMan »

I have two instances of if IfThen app;

The first instance (A) checks if a binary switch is on, and if so, it triggers a Scene (that switches on multiple other swicthes)
The second instance (B) checks if the same binary switch is off, and if so, it triggers a different Scene (that switches off the same multiple switches)

With version 2.2.5, both scenes triggers as soon as the switch is turned on/off. The condition seems to be ignored (if the switch is on or off). What happens is that A's 'true-statement' is executed followed by B's 'true-statement'. If the order of the instances are changed in the app list , B's 'true-statement' is executed first and the A's.

Downgraded the index.js of IfThen app to version 2.0.5 and it works as expected.

Am I missing something or is it a bug?
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