Can we have toggleButton in rules and/or scenes?
Posted: 11 Dec 2014 16:11
How desirable/difficult would it be for you to add toggleButton as a device type that can be selected in logical rules or lightscenes?
The reason for asking is that I would like to set my StellaZ thermostat (heating) modes with a scheduler. That runs now fom the OpenRemote automation engine.
Via the built-in module OpenRemoteHelpers, I have made a HTTP Device toggleButton that uses the URL http://raspberryIP:8083/OpenRemote/Ther ... tMode/11/x, where x is the operation mode. Each mode would require one toggleButton.
edit20141212:Of course it can be done better with CodeDevice directly using zway.devices[11].ThermostatMode.Set(x)
I am aware it is a clumsy solution, but at least I can move forward.
The reason for asking is that I would like to set my StellaZ thermostat (heating) modes with a scheduler. That runs now fom the OpenRemote automation engine.
Via the built-in module OpenRemoteHelpers, I have made a HTTP Device toggleButton that uses the URL http://raspberryIP:8083/OpenRemote/Ther ... tMode/11/x, where x is the operation mode. Each mode would require one toggleButton.
edit20141212:Of course it can be done better with CodeDevice directly using zway.devices[11].ThermostatMode.Set(x)
I am aware it is a clumsy solution, but at least I can move forward.